﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace The_LarX
{
    public class Tree : Plant
    {
        public Tree(Renderer rend, GameScreen gs)
            : base(rend, gs)
        {
            EngineSystem.Trees.Add(this);
        }
        public Tree()
            : base()
        {
            EngineSystem.Trees.Add(this);
        }
    }
}
